Badgeville is convinced that 2012 is going to be a big year for gamification and that the startup can help your company take advantage of all the elements of gaming that make us tick (and click), whether they be leaderboards, badges, leveling up, experience points, or any of that good stuff. That was the motivation behind the company’s launch at Disrupt San Francisco in 2010, where Badgeville won the Audience Choice Award . And there are plenty who agree that gamification (and Badgeville’s vision of what it means to web business and enterprise) will continue to play: Among them, Norwest Venture Partners, El Dorado Ventures, Trinity Ventures and Webb Investment Network, who collectively poured $12 million into the startup in July of last year . (Following a $2.5 million round of seed post-Disrupt in November 2010.) The startup is capitalizing on an outlook that forecasts that gamification will take up an increasingly significant portion of enterprise social initiatives in the coming year, doing so by offering an embeddable gamification platform for websites (and enterprise customers) that focuses on real engagement. Badgeville Co-founder & CEO Kris Duggan set out to build the next generation of analytics through measuring and influencing realtime user behavior and giving them the game mechanics that help them level up. The team built a dynamic game engine , allowing users and marketers to define what types of rewards they want to offer their users for certain types of engagement, and choose and offer virtual rewards, levels and reputation, tangible and advanced rewards through a flexible solution, while educating users on how to best implement those through gamification itself

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Badgeville Proves Gamification Is Here To Stay, As Recyclebank & Others Buy In




